﻿using System.Collections.Generic;

using Game.Common;
using Game.ExtensibleObjects;
using Game.Objects;

namespace Game.Ai.Internal
{
    public class BreadcumbExtension : IRuntimeExtension
    {
        readonly Dictionary<Vehicle, int> _Dictionary;

        public BreadcumbExtension()
        {
            _Dictionary = new Dictionary<Vehicle, int>();
        }

//        public void Start(IController controller)
//        {
//        }

        public Dictionary<Vehicle, int> Dictionary
        {
            get { return _Dictionary; }
        }

    }
}
